Server Information
General Information
Experience Stages
Server Rates
Regeneration
Game Mechanics
Each topic has its own page:
- PvP System: frags, the unjustified kills timer and skulls.
- Death Penalty: experience and item loss, blessings and the Amulet of Loss.
- Party Shared Experience: requirements, the 5% damage rule and the 40% bonus.
- Level Rewards: items and gold you get when you level up.
- Rashid: where the travelling trader is on each day.
Game Systems
- Quick Loot
- Market
- Analysers
- Prey System
- Cyclopedia